#include <ui/common/RunSimulationWorker.hpp>
Enumerator |
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RUNW_BEFORE |
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RUNW_PRESIM |
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RUNW_INIT |
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RUNW_RUN |
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RUNW_FINAL |
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RUNW_AFTER |
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openfluid::ui::common::RunSimulationListener::RunSimulationListener |
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openfluid::ui::common::RunSimulationListener::~RunSimulationListener |
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bool openfluid::ui::common::RunSimulationListener::isPausedByUser |
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void openfluid::ui::common::RunSimulationListener::onBeforeRunSteps |
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void openfluid::ui::common::RunSimulationListener::onFinalizeRun |
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void openfluid::ui::common::RunSimulationListener::onInitializeRun |
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void openfluid::ui::common::RunSimulationListener::onInitParams |
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void openfluid::ui::common::RunSimulationListener::onSimulatorCheckConsistency |
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const std::string & |
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void openfluid::ui::common::RunSimulationListener::onSimulatorFinalizeRun |
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const std::string & |
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void openfluid::ui::common::RunSimulationListener::onSimulatorInitializeRun |
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const std::string & |
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void openfluid::ui::common::RunSimulationListener::onSimulatorInitParams |
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const std::string & |
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void openfluid::ui::common::RunSimulationListener::onSimulatorPrepareData |
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const std::string & |
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void openfluid::ui::common::RunSimulationListener::onSimulatorRunStep |
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const std::string & |
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void openfluid::ui::common::RunSimulationListener::pauseConfirmed |
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void openfluid::ui::common::RunSimulationListener::progressMaxChanged |
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int |
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void openfluid::ui::common::RunSimulationListener::progressValueChanged |
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int |
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void openfluid::ui::common::RunSimulationListener::requestAbort |
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void openfluid::ui::common::RunSimulationListener::requestSuspendResume |
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void openfluid::ui::common::RunSimulationListener::setInfos |
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const unsigned int & |
TotalSimulators, |
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const unsigned int & |
TotalTime |
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The documentation for this class was generated from the following file: